


Select the images you want and batch convert them into PNG (or whatever other format you need).Now you should be able to view the DDS files.Install IrfanView and the plugins pack.The only ones you care about are the DDS ones. You'll now get a whole stack of TEX, DDS and TXT files.Once that's done, run " convert.bat" to extract the DDS data from the TEX files.To patch up all the TEX file headers so D3TexConv can read it, run " texfix.bat".Create one last file called " convert.bat", edit and /f "tokens=*" %%a in ('dir /b *.tex') do D3TexConv.exe %%a.Paste the following (and change your paths if /f "tokens=*" %%a in ('dir /b *.tex') do ( "C:\d3textures\xvi32.exe" %%a /S="C:\d3textures\textures.xsc" ) Create another file called " texfix.bat", open up for editing in notepad.Now create " textures.xsc", edit it in notepad and paste the following:.But of course, we're lazy and we don't want to do it by hand to all 17,000+ TEX files. The whole reason why we have a hex editor is because we can tweak the files to be correct. I'm not going to pretend I know what that means. tex files, you're gonna get an error saying " Invalid Texture or Surface (SNO Header Mismatch)".

If you go ahead and attempt to convert the. Now for a little explanation to the stuff you're about to do.

