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Long load screens wow
Long load screens wow






long load screens wow

The Forgotten Feather in Korthia can once again be looted.įixed an issue where the Gateway Control Shard could be used while under certain effects such as stun and wouldn’t break characters out of stealth.įixed an issue that caused Wind Waker's (PvP Talent) radius to be larger than intended, and also cleared movement impairing effects off of the Monk prior to having two stacks. Queen's Conservatory catalysts now stack to 200 (was 20). Several Racial abilities with cooldowns greater than 2 minutes have been updated to have their cooldowns reset when a raid boss encounter ends.įixed an issue where Shadow Blades would continue to attack the enemy after the Rogue was under crowd-control effects. The following Covenant abilities have been updated to have their cooldowns reset when a raid boss encounter ends: The following abilities have been updated to have their cooldowns reset when a raid boss encounter ends: Aside from an obvious bump in resolution, not much has changed, and the remaster has even managed to introduce a number of graphical glitches that weren't present in the original release.Some big hotfixes arrive today as we have many ability cooldown changes after boss encounters end, some class tweaks, Torghast and item changes and a lot more! It adds some welcome bits and pieces, like camera distance options and a very hard difficulty setting, but visually, it's not a huge improvement. However, as a remaster, Re-Reckoning can be very hit and miss. There's so much room for experimentation here, and it's another area in which Amalur still excels. Depending on your choices, your play style may change dramatically as you begin to favour specific weapon types and skill synergies. You can spend all of your skill points on maxing out a single tree, or you can dabble in a bit of everything.

long load screens wow

Developing your fateless hero is engrossing, as you mix and match abilities from three different skill trees: Might, Finesse, and Sorcery. There's a lot of busywork to get through if you go looking for it, but again, it's the promise of more combat that keeps you hooked.Ĭharacter progression is also a factor. Killing a specific monster, collecting a certain number of items - you know the drill. Similarly, side quests are often quite boring. It's an interesting plot on paper, but it's mostly told through dreary dialogue from secondary characters that you don't really care about.








Long load screens wow